Home     l     Articles    l    Testimonials     l     Hints & Tips    l    Learning Disabilities     l     How's & Why's     l      About Us     l    Products    l   Contact Us  
a
a
a
a
a
FUN & GAMES
                                       War

To learn/reinforce the concept of Greater Than/Less Than
play a rousing game of War.
Cards are divided between players. Each player turns one
card face up. The player with the largest card takes both
cards. The first player to run out of cards loses.
           Addition, Subtraction or Multiplication War

A more advanced version of war. In this game you remove all
the face cards and divide the remaining cards between the two
players.
The players each turn one card face up. They then add,
subtract or multiply the two cards as quicly as possible.
The first player to give the correct answer keeps both cards.
This game can go until one person is out of cards or
you can set a timer. If you use a timer, the person with the most
cards wins.
                                     Bingo!

Make up Bingo cards with multiplication products filling the
squares. The caller will draw two numbers and players will
need to multiply them together to determine the square on their
card to cover. Example: The caller calls "7" and "8". The
players must then determine the answer and cover the number
56 on their cards. This game can also be adapted to
addition
and
subtraction.
                   
                  
Plus & Minus Bean Game

Before teaching my children addition and subtraction I
wanted them to fully understand what the "+" and "-" symbols
meant. This fun, hands-on game requires only a deck of cards,
75 - 100 beans, small bowls or cups and paper.

Preparation: Remove face cards from deck. Take 20 to 30
small pieces of paper and write a "+" symbol on half the cards
and a "-" symbol on the other half. (The backs of old business
cards work great.

Shuffle both the playing cards and the symbol cards and make
a stack of each. Each player will start with 20 beans (or chips,
marbles, etc..) in his bowl. Put the remaining beans next to the
cards. The youngest player starts and picks a card from the
card pile and one from the symbol pile. The cards will
determine if he will get beans or have to give away beans. For
example: If he chooses the number 3 and a + symbol, he will
add 3 beans to his bowl from the big pile of beans in the
middle. However, if he chooses a 3 and a minus he will need
to give away three beans from his bowl to the pile. The game
ends when all but one are out of beans.
Have A Game You'd
Like To Share?
CLICK HERE!
Subscribe to our FREE Monthly Creative Learning Newsletter.